Hello,
a special question:
I have made a scene, in which 2 additional normal maps are added on a VrayMtl through 2 more VrayBumpMtl.
Now I looking for a way, to adjust it in other software:
How I can just export the finally composited Normal-Map out, without rendering?
It would be in generell interesting for any kind of map, to be able to get the composited map.
In Maya was a function "Hypershade > Edit > Convert to File Texture (Maya Software)"
but this seems not to support Vray-networks (at least it didn't do anything else than just freezing Maya2018.5)
Thanks
a special question:
I have made a scene, in which 2 additional normal maps are added on a VrayMtl through 2 more VrayBumpMtl.
Now I looking for a way, to adjust it in other software:
How I can just export the finally composited Normal-Map out, without rendering?
It would be in generell interesting for any kind of map, to be able to get the composited map.
In Maya was a function "Hypershade > Edit > Convert to File Texture (Maya Software)"
but this seems not to support Vray-networks (at least it didn't do anything else than just freezing Maya2018.5)
Thanks
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