Exporting alembic file from maya with lots of different shader assignments, how do I automatically retrieve these assignments in the vraymeshmaterial. I don't need the actual shaders just shaders assigned where they initially was.
If I look down the list it just seems to be all the hundreds of meshes in my scene,
Loading through Vray proxy loader.
Thanks
If I look down the list it just seems to be all the hundreds of meshes in my scene,
Loading through Vray proxy loader.
Thanks
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