First let me just say that I love this feature. Being able to create cutaway product renders with this technique is a lifesaver. I did have one question. When I create the Vray Clipper I know that I can assign a VrayMtl to the clipping plane to identify the parts that are being cut away. The issue that I am having is that when I assign the vraymtl with a texture plugged into the color slot it crashes my Maya scene.
Does the Vray Clipper only support solid shaders or can we textures with the vraymtl without crashing your scene?
Does the Vray Clipper only support solid shaders or can we textures with the vraymtl without crashing your scene?
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