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The difference is massive, almost 2 different enignes.. Now we have RTX support in stable nightlies with kernel 3 and out of core textures/geometry coming next
Features like VRscans, dispersion, Adaptive Domelight, Vray hair Next, glossy frensel ...etc
This thread might be helpful, it is for Vray Modo.. but most of the features you will find in Vray for Maya as well
Muhammed_Hamed I'm using VfR Next but I'm very curious which improvements can be expected by RTX and V-Ray. What improvements do you get at Maya by RTX?
(I render a lot of air plane and train interiors - complex and with a lot of reflective materials and more GPU speed is welcome always. )
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