Hello folks,
Well the new Bifrost system has been out and available for a couple of months now and I was just wondering what the plans / road map are for VRay integration ?
Obviously Autodesk has integrated it directly with Arnold, but what sort of efforts have they made for third party renderers ? Are non-Arnold users just shafted, basically ?
When doing poly/fluid work: currently the only way I see to do this is in Vray * is to mesh the results and convert it to mayaMesh via the node editor. This is obviously a major handicap not being able to render particles etc, not to mention current problems with motion blur vectors on meshes.
Evaluating our current DCC's and Renderers at the moment. (C4D+Redshift or Maya+Vray)
We've always loved VRay, and Maya's new Bifrost has SO much promise. But is that promise just promise ?
/RH
*Redshift, Octane as well, to be fair.
Well the new Bifrost system has been out and available for a couple of months now and I was just wondering what the plans / road map are for VRay integration ?
Obviously Autodesk has integrated it directly with Arnold, but what sort of efforts have they made for third party renderers ? Are non-Arnold users just shafted, basically ?
When doing poly/fluid work: currently the only way I see to do this is in Vray * is to mesh the results and convert it to mayaMesh via the node editor. This is obviously a major handicap not being able to render particles etc, not to mention current problems with motion blur vectors on meshes.
Evaluating our current DCC's and Renderers at the moment. (C4D+Redshift or Maya+Vray)
We've always loved VRay, and Maya's new Bifrost has SO much promise. But is that promise just promise ?
/RH
*Redshift, Octane as well, to be fair.
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