Hey is there any info out there on how to build up the new separated bdrf shaders,
I imagine a great example would be to show us how the VrayMtl would be built up from these separated parts, not sure on the technically correct way to blend these shaders together would be, blendmtl maybe? Or is there another method,
Thanks
I imagine a great example would be to show us how the VrayMtl would be built up from these separated parts, not sure on the technically correct way to blend these shaders together would be, blendmtl maybe? Or is there another method,
Thanks
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