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  • rawCaustics?

    Like the render elements 'rawLight / rawTotalLight / rawGI' etc, is there an option or a compositing way to create 'rawCaustics'?
    I was hoping to have a way to output the caustics independently of the textures - is this possible? Either directly from VRay, or using compositing tricks?



  • #2
    .....just answered my own question; divide the caustics by the diffuse / rawdiffuse to get the caustic light on it's own (in comp).

    I'd be interested to know if there are any plans to do this in the renderer as an option, or indeed if this simple calculation isn't correct, hence the reason this option isn't available as a render element.

    Thanks

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    • #3
      That's a neat trick, thanks
      My Artstation
      Whether it is an advantageous position or a disadvantageous one, the opposite state should be always present to your mind. -
      Sun Tsu

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