Like the render elements 'rawLight / rawTotalLight / rawGI' etc, is there an option or a compositing way to create 'rawCaustics'?
I was hoping to have a way to output the caustics independently of the textures - is this possible? Either directly from VRay, or using compositing tricks?
I was hoping to have a way to output the caustics independently of the textures - is this possible? Either directly from VRay, or using compositing tricks?
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