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Baking textures on a renderfarm/deadline

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  • Baking textures on a renderfarm/deadline

    I have a LONG texture baking job (as in, 3 day long because of UDIM's) to do and cannot set it off on my own workstation since I need it. Is there a way to submit that job to a render node, or even by running a command on a separate machine? The only available machines we have are render nodes, which is why I'm asking.

    Thanks for any suggestions.

  • #2
    hey, I wrote a maya script to do that some years ago. Send me an email I will let you have it! silhouetteimages@gmail.com
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #3
      Originally posted by Morbid Angel View Post
      hey, I wrote a maya script to do that some years ago. Send me an email I will let you have it! silhouetteimages@gmail.com
      It's funny, I missed this reply. Do you still have the script? It just so happens I'm exploring baking with VRAY 5 now!

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