Hi, guys,
How can I replicate Bump Normals render element with standard Maya shading nodes?
E.g. to replicate Normal Camera I can create an ExtraTexElement and connect a SumplerInfo.NormalCamera to ExtraTexElement.vray_texture_extratex.
Is there a way to do the same for Bump Normals?
The issue with the standard element is that it has XYZ channels instead of RGB and it will cause issues in our pipeline.
Maya 2016, VRay 3.40.006
How can I replicate Bump Normals render element with standard Maya shading nodes?
E.g. to replicate Normal Camera I can create an ExtraTexElement and connect a SumplerInfo.NormalCamera to ExtraTexElement.vray_texture_extratex.
Is there a way to do the same for Bump Normals?
The issue with the standard element is that it has XYZ channels instead of RGB and it will cause issues in our pipeline.
Maya 2016, VRay 3.40.006
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