V-RayNext Maya cannot get the profile line of pfxToonShape correctly.
Is there a way to get the same Profile Line as the viewport in V-Ray Maya?
Not supported?
This is a different consultation from V-Ray Toon Line.
Using V-Ray Next for Maya, update 2.1 version 4.30.01
Is there a way to get the same Profile Line as the viewport in V-Ray Maya?
Not supported?
This is a different consultation from V-Ray Toon Line.
Using V-Ray Next for Maya, update 2.1 version 4.30.01
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