I've been searching around for a clear answer on this, and all I can find is a post from 2017 that implied this was in the works back then - is it true that bubbles/foam is not supported on GPU? When I render with Vray Next GPU it throws a warning saying this is the case.
If so, that's kind of a major issue in my opinion. Liquids and other refractive surfaces render infinitely faster on GPU, so Phoenix FD is at its most useful when paired with GPU rendering. For many people, no bubbles/foam would be a non-starter.
If so, that's kind of a major issue in my opinion. Liquids and other refractive surfaces render infinitely faster on GPU, so Phoenix FD is at its most useful when paired with GPU rendering. For many people, no bubbles/foam would be a non-starter.
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