Hi,
Is it possible to loop a caustics map ? Let's say I have a surface that produces caustics, this surface is animated with a loop over 100 frames. Is it possible to render out the 100 caustics maps (vrpmap) and then loop them over and over ?
Is it possible to loop a caustics map ? Let's say I have a surface that produces caustics, this surface is animated with a loop over 100 frames. Is it possible to render out the 100 caustics maps (vrpmap) and then loop them over and over ?