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GPU Stereoscopic Rendering in Maya with HTC Vive?

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  • GPU Stereoscopic Rendering in Maya with HTC Vive?

    Hi, is it possible to view frambuffer with HTC Vive headset like in 3ds max? I can't find this option anywhere inside V-Ray settings.
    Thanks.
    My Artstation
    Whether it is an advantageous position or a disadvantageous one, the opposite state should be always present to your mind. -
    Sun Tsu

  • #2
    Sorry to say, it is, currently, supported only in 3ds max.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      I believe it became available in 3ds max in ver. 3.5 ? Is there a particular reason why there was no point of making it available in Maya? My guess would be to little user interest in it / low performance ?
      My Artstation
      Whether it is an advantageous position or a disadvantageous one, the opposite state should be always present to your mind. -
      Sun Tsu

      Comment


      • #4
        It isn't as trivial to develop, though it is not impossible. There isn't much interest in this feature, however.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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