I'm making neon tubes.
Was hoping to use renderable curves, but when I apply a refractive material they tubes are rendered as a solid tube.
I'm wondering if there's some way to render the curve so that it is a hollow tube instead.
Failing that, is there any way to render a single polygon as if it had thickness, preferable without having to extrude it. Something at the attribute level, (like rounded edges).
Thanks in advance
Was hoping to use renderable curves, but when I apply a refractive material they tubes are rendered as a solid tube.
I'm wondering if there's some way to render the curve so that it is a hollow tube instead.
Failing that, is there any way to render a single polygon as if it had thickness, preferable without having to extrude it. Something at the attribute level, (like rounded edges).
Thanks in advance
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