Hi,
Just curious, what do you guys use as a neutral lighting setup when developing shaders?
I want to align the shaders in my shader library, but shader tweaking always goes hand in hand with lighting, and I would like to remove light tweaking from the equation and focus on the shader.
Cheers!
Just curious, what do you guys use as a neutral lighting setup when developing shaders?
I want to align the shaders in my shader library, but shader tweaking always goes hand in hand with lighting, and I would like to remove light tweaking from the equation and focus on the shader.
Cheers!
Comment