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uw randomizer - displacement issue

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  • uw randomizer - displacement issue

    Hi,

    I am trying out the new uv randomizer and I'm getting this funky error with displacement. these random lines show up throughout my texture as soon as I tick on stochastic in the randomizer, like somethings not blending right? these lines go away when i turn it off, but i really want to use it... any tips? i tried a couple different seamless displacement maps and it happened on all of them. tried making them raw/ ticking on alpha as luminescence, no difference.

    any helps appreciated

  • #2
    Could you attach the scene here or send it to support@chaosgroup.com so we can take a look? Mention this thread in the e-mail along with your V-Ray and host platform versions.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      a little late but just sent it. thank you

      Comment


      • #4
        Thank you for the report and the provided scene. We are aware of the issue and work towards its fix has already commenced. You'll be notified when the fix is implemented in the stable nightly builds.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

        Comment


        • #5
          awesome thank you!!

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