Hi all,
I'm looking to recreate an animated texture like the one outlined in this Arnold tutorial: https://docs.arnoldrenderer.com/disp...%3A+Pool+Scene
Would anyone have any tips on how this could be done, in Maya 2020 and using V-Ray Next GPU?
I'm trying to create a cube of water, that'll look like it's a snapshot from under the ocean, there's very early WIP shots attached below. I've got a cube, with a VrayRectangle light that I'll project the animated texture through, with an environment sphere that'll create some exterior reflections. The top of the cube will then be deformed to look like a water surface (I still need to figure that bit out if anyone has any tips?
Many thanks for your time!
I'm looking to recreate an animated texture like the one outlined in this Arnold tutorial: https://docs.arnoldrenderer.com/disp...%3A+Pool+Scene
Would anyone have any tips on how this could be done, in Maya 2020 and using V-Ray Next GPU?
I'm trying to create a cube of water, that'll look like it's a snapshot from under the ocean, there's very early WIP shots attached below. I've got a cube, with a VrayRectangle light that I'll project the animated texture through, with an environment sphere that'll create some exterior reflections. The top of the cube will then be deformed to look like a water surface (I still need to figure that bit out if anyone has any tips?
Many thanks for your time!
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