Announcement

Collapse
No announcement yet.

Tips for fading out internal model cavity seen through fast SSS

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Tips for fading out internal model cavity seen through fast SSS

    I’m dealing with a model of a gummy bear like character that has a mouth cavity that is showing through my fairly translucent sss shader. Is there any method for fading those internal polygons out with a texture ? The fast sss shader does not have a transparency/clipping parameter from what I’m remembering.

    Any tips would be appreciated.
Working...
X