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Plugging In An Existing Texture

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  • Plugging In An Existing Texture

    Hi there, I'm following this (https://docs.chaosgroup.com/display/...of+Molten+Lava) tutorial and ran into an issue - I've attached a photo of the step I'm stuck on for reference.

    After creating a "Color Correct" node how do I plug in the gridRGB texture into the color slot? I know how to create a new texture in the color slot, but I can't figure out how to plug in a texture that has already been created in previous steps and it's not explained in the tutorial either. Can someone please explain this?
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  • #2
    I still can't find a solution to this issue, so any help would be appreciated.

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    • #3
      Similar to the answer in your other topic. If you've already created the texture in Hypershade, simply scroll-drag it to the Color slot.
      Aleksandar Hadzhiev | chaos.com
      Chaos Support Representative | contact us

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