Hello, is there an easy possibility like in 3ds Max for doing a material override for a whole scene? in Max Vay 5.1 can even keep the transparency of the materials. I could not find a material override in the render settings? with render elements (layers, name mismatch) it does not work in Maya. thanks
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global material override for a whole scene
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There isn't an option like in 3ds Max. It should work with Render layers, check this guide for the workflow.
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Hello to all!
sorry because the 2 answers is not the solution to what TheScopeTeam asked, he talks about the improvement in VRay 5.2 in 3DsMax, that material overrides can detect and respect transparencies and bump...Last edited by intercard; 31-05-2021, 02:41 PM.
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Yeh the suggested maya layer override is not the solution at all. That is a brute force shader applied to everything with one set of settings. From my understanding, the Max version can retain material settings like relfection parameters, while rendering as a chalk shader for example, so some scene material settings can be kept, like bump mapping also. Im not sure how overriding the scene with one shader is the same thing.
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Hello to all !
I don't think it's that hard to do it, from VRay Settings > Overrides > Materials > New Improvement the Material Overrides with new options
no?
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Originally posted by seandunderdale View PostYeh the suggested maya layer override is not the solution at all. That is a brute force shader applied to everything with one set of settings. From my understanding, the Max version can retain material settings like relfection parameters, while rendering as a chalk shader for example, so some scene material settings can be kept, like bump mapping also. Im not sure how overriding the scene with one shader is the same thing.
We've not yet gotten to the point where we'd look into how this can be implemented in Maya.
We have the debug shading overrides for IPR, where it could be a bit easier to implement rather than a global override like in max.
That's why it's useful to know if people need this to work in all modes (regular rendering, IPR rendering) or IPR only is acceptable.
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Originally posted by intercard View PostHello to all !
I don't think it's that hard to do it, from VRay Settings > Overrides > Materials > New Improvement the Material Overrides with new options
no?
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