https://www.youtube.com/watch?v=uASA...ixarsRenderMan
Is there a way to do this in v-ray?
This is usually a pain for me when i am doing environments, i was trying to mimic this with the bump reflection amount of the v-ray al-Surface.
There is other way to do this in v-ray? Or some other workflows to not loose much detail in filtering?
Is there a way to do this in v-ray?
This is usually a pain for me when i am doing environments, i was trying to mimic this with the bump reflection amount of the v-ray al-Surface.
There is other way to do this in v-ray? Or some other workflows to not loose much detail in filtering?
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