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Filmic Tone Mapping not saving to my render

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  • Filmic Tone Mapping not saving to my render

    Hi Guys i am having a problem to render some shots. I am rendering my shots on multi channel exr with filmic tone mapping. And when i get my final render the filmic tone mapping is not baked to my image.

    Do you guys have an idea why this is happening?

  • #2
    Im not sure why, but VFB layers dont get applied to single channel exrs...I wish they did. You're better off rendering to png if you want VFB layers baked into your render.
    Website
    https://mangobeard.com/
    Behance
    https://www.behance.net/seandunderdale

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    • #3
      You will need to save to 8-bit image formats like PNG or JPEG for this to work, and check "save in image"
      If you burn the Filmic layer to a 16-bit/32-bit EXR it clips the data between 0 and 1 ,so using an EXR here is useless in first place. You will not be able to comp light AOVs and your exposure adjustments will not behave correctly

      You can save an EXR, then try and match filmic in post like this video

      https://youtu.be/dA5gUxSPstc?t=756

      Best,
      Muhammed
      Muhammed Hamed
      V-Ray GPU product specialist


      chaos.com

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      • #4
        There is an option in render settings to bake filmic tonemapping into the rgb layer of a multilayer exr. Not in front of pc but when u select multichannel exr as output image type there is a image format options button click on that and at the bottom of the exr section there is a tick box. This should bake the tonemapping into the RGB channel only, this works for me. I'll take a screen grab tomorrow.

        Thanks

        Matt

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        • #5
          Maybe theres something odd with my settings but the multi channel exr never looks like the result in the VFB when I tell it to bake in the VFB settings. It comes out way way brighter. Like the gamma is way off.
          Website
          https://mangobeard.com/
          Behance
          https://www.behance.net/seandunderdale

          Comment


          • #6
            Hello to all

            You can identically simulate the Filmic ToneMap layer using an Exposure layer and a Curves layer. Try it and you will see that it can be achieved, you only need a little patience and you will achieve it.

            Maybe in my next tutorial I will put a small example about this!!

            Regards
            Carlos Alvarez Velazquez

            Tutorials about VRay for Maya:
            https://youtube.com/CarlosAlvarezVelazquez

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