Hi folks.
I have a scene with single dome light set to invisible.
In the image you can see that the glass top is creating the correct alpha but the empty space where there is no geo is rendering out as solid white and not black and I just cant work out why.
Any pointers?
I have a scene with single dome light set to invisible.
In the image you can see that the glass top is creating the correct alpha but the empty space where there is no geo is rendering out as solid white and not black and I just cant work out why.
Any pointers?
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