Announcement

Collapse
No announcement yet.

Transferring vertex shading from one model to another with reduced polys with Vray projection baking

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Transferring vertex shading from one model to another with reduced polys with Vray projection baking

    Simple question, I have a dense scan of a mesh with RGB info in vertex shading. I'd like to transfer the vertex shading as a texture on a reduced model with UV's. Will VRAY's baking engine consider vertex shading? Can I pass that into a texture through projection baking? Or is there a better way to do that? Thanks for any suggestions.

  • #2
    Simply apply and bake a VRay User Color texture (set User attribute name to the color set name).
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      Originally posted by hermit.crab View Post
      Simply apply and bake a VRay User Color texture (set User attribute name to the color set name).
      Yes!!! I discovered that node a few days after posting. Thanks for responding.

      Comment

      Working...
      X