Hello,
we are using vrscenes to get data from houdini (crowd simulation) to maya. there is one vrscene per frame, so we are using <frame04> in the path. works quite well. Now i am planning to reuse the same crowd for different shots and would love to offset the animation.
is it possible to do it ? something simple like <frame04>+50 would be enough for this case.
cheers,
Daniel
we are using vrscenes to get data from houdini (crowd simulation) to maya. there is one vrscene per frame, so we are using <frame04> in the path. works quite well. Now i am planning to reuse the same crowd for different shots and would love to offset the animation.
is it possible to do it ? something simple like <frame04>+50 would be enough for this case.
cheers,
Daniel
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