Can anyone at Chaos explain exactly what the correct workflow is for using multiple machines to render into the VFB with distributed rendering? In particular I'm interested in trying to understand how and when remote servers are "active", since (based on observation and practical experience) this seems to be rather random and arbitrary.
It seems to be necessary to constantly relaunch the Vray render server on remote machines AND constantly resolve the servers within the DR settings window on the master machine to prevent remotes from closing the DR session.
Can anyone elaborate on exactly why this is necessary? I'd have thought that remote machines should only need resolving once from the master and would stay active until the render server window is closed.
I've also had instances of remote machines apparently picking up the render job (based on line feedback showing processing occurring) only to have active procs then NOT show up in the master VFB. When I've gone back to look at the output on the remote machines, the DR session has again closed itself.
It's a great feature, but I'm finding it's taking up a lot of time trying to keep remote machines working reliably, and having to wait until I see active buckets from those boxes before I walk away from a render.
It seems to be necessary to constantly relaunch the Vray render server on remote machines AND constantly resolve the servers within the DR settings window on the master machine to prevent remotes from closing the DR session.
Can anyone elaborate on exactly why this is necessary? I'd have thought that remote machines should only need resolving once from the master and would stay active until the render server window is closed.
I've also had instances of remote machines apparently picking up the render job (based on line feedback showing processing occurring) only to have active procs then NOT show up in the master VFB. When I've gone back to look at the output on the remote machines, the DR session has again closed itself.
It's a great feature, but I'm finding it's taking up a lot of time trying to keep remote machines working reliably, and having to wait until I see active buckets from those boxes before I walk away from a render.
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