I'm loading an alembic file through a v-ray proxy and would like to add some vray object properties to one of the objects in my alembic tree. I can see that i can do material and visibility overwrites but I would like to get the cast shadows, primary visibility, etc options that exist on the vray object property group. I have gotten part way by using a material wrapper but it does not have the options I'm actually looking for.
Short of maintaining two proxy objects and putting one of them into the object properties, what is the intended workflow for what must be a common need ?
Short of maintaining two proxy objects and putting one of them into the object properties, what is the intended workflow for what must be a common need ?
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