We're struggling to get a decent shape blending result in V-Ray, as in this video where he uses 3ds Max.
https://www.youtube.com/watch?v=wDSHf1Upnp8
What seems to be the missing piece of the puzzle is the ability to set round edges on a V-Ray edge texture and unfortunately that option is not available in V-Ray for Maya.
Has anyone found a solution for this?
https://www.youtube.com/watch?v=wDSHf1Upnp8
What seems to be the missing piece of the puzzle is the ability to set round edges on a V-Ray edge texture and unfortunately that option is not available in V-Ray for Maya.
Has anyone found a solution for this?
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