OK folks.I'm stumped.
Why can't I see a solid green fog in the volumetric cube.
I have used a volume primitive cube and replaced the default fog shader with the VRayEnvironmentFog
Cant cant get it to work.
Here is the scene file for you to play with - Can anyone work out why?
Why can't I see a solid green fog in the volumetric cube.
I have used a volume primitive cube and replaced the default fog shader with the VRayEnvironmentFog
Cant cant get it to work.
Here is the scene file for you to play with - Can anyone work out why?
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