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Baking displacement in Maya

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  • Baking displacement in Maya

    Is there a function implemented in V-Ray Maya to bake V-Ray's 3D Displacement and export it to vrmesh?
    Same script function as $.modifiers[].write_vrmesh in 3dsMax
    Last edited by flat; 30-04-2025, 04:00 AM.

    OakCorp Japan - Yuji Yamauchi
    oakcorp.net
    v-ray.jp

  • #2
    Sorry to say, it's not. It was a custom solution implemented only in 3ds Max.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thank you for the information.
      It's sad that it's not implemented in Maya.
      However, Houdini seems to have it, so it seems possible to use it instead.

      OakCorp Japan - Yuji Yamauchi
      oakcorp.net
      v-ray.jp

      Comment


      • #4
        Perhaps. I suggest you add the idea to the Portal.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

        Comment


        • #5
          I have added the idea.
          However, it is too niche and I expect it will not attract Vote.​

          OakCorp Japan - Yuji Yamauchi
          oakcorp.net
          v-ray.jp

          Comment

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