I want to take the time to congratulate every one at Chaos group on this release. Its been a long road and I am excited to see this product finally released!
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Congratulations to Chaos on V-Ray for Maya release
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Congratulations to Chaos on V-Ray for Maya release
Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-nameTags: None
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Congratulations guys/gals!
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Congrats, ive recent move over to maya and i was really waiting for this release to continue working in vray!
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Yes, congrats! Having Vray for Maya I think will open the doors significatnly for more people/studios to use Vray
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Nice work on the release Vlado (both Vlados that is) and the Chaos team.
You have opened up VRay to a huge audience of users and it will be interesting to see what happens with the pricing of renderman now.
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I think the render we should be watching out for is called arnold...Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Originally posted by Morbid Angel View PostI think the render we should be watching out for is called arnold...
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Generally a company licenses a copy of the api. Arnold could have killed off everything else about 5 years ago since it was so far ahead - Its programmer Marcoss Fajardo is a genius but has his own way of working, he'll work on a small obscure part of arnold rather than fixing uv mapping support for example. It was a bloody quick raytracer at the time but after a while Vray overtook it and had better max support overall. You're right though, he's never to be counted out.
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i saw new beta test results. Its quite impressive. Sony is only partially involved as far as i understood.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Arnold is quickly becoming the standard renderer of Imageworks, but I am not sure if Marcos is still involved with Sony. Other rendering engines have come out of the core of Arnold, such as Maxwell, and Fryrender, which are sibling rendering engines of Arnold IMHO. All those Spaniards stay close you know...
Last I spoke with Marcos he is still a big believer in unbiased rendering, so fundamentally is a different way of approaching the problem.
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