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  • vraylightmtl

    How do you crank up the multiplier on the vraylightmtl? Also is there a vrayhdri loader. How do people crank up the fstop value of hdri's?
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."


  • #2
    This one stumped me for a sec too. You can overdrive the number in the color picker past 1.0.
    ------
    KC

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    • #3
      ahh okay thanks.
      ____________________________________

      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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      • #4
        i suppose you can connect a multiply/devide node into the color and increase the amount there. Though vray material should contain its own multiplier.
        Dmitry Vinnik
        Silhouette Images Inc.
        ShowReel:
        https://www.youtube.com/watch?v=qxSJlvSwAhA
        https://www.linkedin.com/in/dmitry-v...-identity-name

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        • #5
          intuitions method worked great. any idea about the hdri issue?
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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          • #6
            well, for hdr, you the way maya users do it, is control the brighteness with color gain, where you just lower or raise the value.
            Dmitry Vinnik
            Silhouette Images Inc.
            ShowReel:
            https://www.youtube.com/watch?v=qxSJlvSwAhA
            https://www.linkedin.com/in/dmitry-v...-identity-name

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            • #7
              Originally posted by percydaman View Post
              intuitions method worked great. any idea about the hdri issue?
              You load an HDR the same way you do a bitmap. You raise it the same way, through the color picker. As for F-stops, keep in mind that it is exponential.

              +1 stop = x2
              +2 stops = x4
              +3 stops = x8
              +4 stops = x16
              ....
              -1 stop = 0.5
              -2 stops = 0.25
              -3 stops = 0.125
              ...

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              • #8
                interesting. Im not at home at the moment, but I could have sworn, when I loaded the hdri map into the color slot, the color picker was no longer accesible. ill try again when i get home tonight.
                ____________________________________

                "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                Comment


                • #9
                  well its the color gain of the actual hdri filenode.
                  Dmitry Vinnik
                  Silhouette Images Inc.
                  ShowReel:
                  https://www.youtube.com/watch?v=qxSJlvSwAhA
                  https://www.linkedin.com/in/dmitry-v...-identity-name

                  Comment

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