Hello, I am curious about how other vray/maya users are working with V-ray proxies.
First, Im very impressed with the ease of use with this system. It's quite simple and seems to work very very well.
My first question, as we dig deeper into a workflow is: how are people handling shader assignments or changes to an imported proxy.
It seems like, as long as there is a unique shading group attached to each general shading set of items, you can then override the material.
This works great. However, the only problem I found was adding a displacement to a proxy. This does not seem to be functioning.
Any thoughts?
Thanks
B
First, Im very impressed with the ease of use with this system. It's quite simple and seems to work very very well.
My first question, as we dig deeper into a workflow is: how are people handling shader assignments or changes to an imported proxy.
It seems like, as long as there is a unique shading group attached to each general shading set of items, you can then override the material.
This works great. However, the only problem I found was adding a displacement to a proxy. This does not seem to be functioning.
Any thoughts?
Thanks
B
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