Announcement

Collapse
No announcement yet.

Render Globals Extra Tex issue

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Render Globals Extra Tex issue

    Hi
    I've added some Extra Tex render elements in my scene and mapped projected textures to them but the issue is the render output. I have had different colour backgrounds, some not true black and some grey?

    Also some of the Projections have wrap turned off and been inverted but i'm still seeing the texture being repeated!

    Is there a way to ensure the background comes out true black to make it a usable matt for later post work?

    any feedback would be great

  • #2
    Hi blackbox, This might be from the 'default color' on your projected textures (under the color balance rollout) , as that's what shows up outside the bounds of whatever texture you're using. By default it's middle grey and not black.

    Jens

    Comment

    Working...
    X