Hi Vlado,
We've implemented a dependency node in Maya as a Maya plugin to dynamically create geometry at render time (similar to vrayplane in the sdk directory).
However, we are unable to load our proprietary plugin on machines that don't have VRay installed (lack of vray.dll).
Our proprietary node must exist in early stages (modeling, animation), and those machines don't need to install VRay.
Is there a way to load our plugin without vray.dll?
Thanks!
Best regards,
Gene
We've implemented a dependency node in Maya as a Maya plugin to dynamically create geometry at render time (similar to vrayplane in the sdk directory).
However, we are unable to load our proprietary plugin on machines that don't have VRay installed (lack of vray.dll).
Our proprietary node must exist in early stages (modeling, animation), and those machines don't need to install VRay.
Is there a way to load our plugin without vray.dll?
Thanks!
Best regards,
Gene
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