When we have a mesh light, with its material assigned, we should hope that when we "turn off" the light leaving the lumens to 0 vray reveals the material assigned to the lighting mesh, like if mesh was "incandescent or radiance"? Because the real result is simply black, without any material revelation.
Is this the correct behaviour, or this is still for change?
Is this the correct behaviour, or this is still for change?
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