Hi,
Are the TexMeshVertexColor plugins the only way to send attributes from a mesh to its shader? Is there a way to send single channel attributes?
I want to check if I'm missing something before I start a plugin for this.
Also, in Maya, why is a TexSwitch plugin used with vertex textures? What advantage does it give?
Thanks
Are the TexMeshVertexColor plugins the only way to send attributes from a mesh to its shader? Is there a way to send single channel attributes?
I want to check if I'm missing something before I start a plugin for this.
Also, in Maya, why is a TexSwitch plugin used with vertex textures? What advantage does it give?
Thanks
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