I need to texture some old metal objects with paint worn out. Knowing surface curvature would be perfect to map paint defects. Does anyone know a way to get curvature at given point? Some shader maybe?
Now I use mental ray shader, bake curvature to texture file and use it with vray, but that's not very convenient.
Now I use mental ray shader, bake curvature to texture file and use it with vray, but that's not very convenient.
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