Announcement

Collapse
No announcement yet.

light contribution passes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • light contribution passes

    Not sure If I remember seeing mention of this anywhere, but would it be possible to have a way, similar to extra tex, that we could specify a light list. Then each light in that list would spit out to its own channel at render time? The alternative now is to create a separate render pass layer all together, which wastes pre-processing/translation time, no?

  • #2
    Yep, waiting for that, render element "light ...." ....

    Will spit out diffuse / spec etc, on a per light basis..

    Need it badly.

    Comment

    Working...
    X