What should be connected where? (And when will the docs be online? )
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How does the water texture work?
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Hello,
The VrayWater node is a texture node, which you can use as an input to the Displacement node.
The only Vray specific thing is that you should change the displacement type for the shape to "Vector Displacement".
You can access this parameter in the Vray's extra attributes:
Attribute editor -> Attributes -> VRay -> Displacement control -> Displacement typeV-Ray developer
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Any chance of making VrayWater part of the Vray Create menu like the other features (like fur, etc)? Would make it so much easier to use
and yeah! it does look pretty awesome
Using Vlado's test-scene and with my Donut Man in a little refreshing dip
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I really don't get it, sorry. I attached a very simple scene. Thank you!Attached Files
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