im doing a series of test to try to get better with vray.
I normally render with the IR + LC method. however the LC seems to be giving me some trouble so i try to turn it off and only render with the IR. asside from the image being slightly darker due to only one GI bounce I notice that the particular flickering issue I have is going away as well. however whats puzzling me is the render time increased. I would figure it would go down if i left out the second bounce. Is this normal and expected? render time went from 10 min using IR+LC to 15 min just using IR alone.
just did another quick test, and it looks like if i enable both the IR +LC but set the LC multiplier to something low like 0.2 the rendertime drops back down to 10 min. The contribution of the LC is low so i don't notice any flickering that i received from the LC before but trying to figure why having the LC enabled but multiplier low would speed up the render.
I normally render with the IR + LC method. however the LC seems to be giving me some trouble so i try to turn it off and only render with the IR. asside from the image being slightly darker due to only one GI bounce I notice that the particular flickering issue I have is going away as well. however whats puzzling me is the render time increased. I would figure it would go down if i left out the second bounce. Is this normal and expected? render time went from 10 min using IR+LC to 15 min just using IR alone.
just did another quick test, and it looks like if i enable both the IR +LC but set the LC multiplier to something low like 0.2 the rendertime drops back down to 10 min. The contribution of the LC is low so i don't notice any flickering that i received from the LC before but trying to figure why having the LC enabled but multiplier low would speed up the render.
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