We must use Vray Extra Attribute of file node "Bitmap Input Gamma" in place of the own Maya node "Gamma Correction"?.
For a linear workflow of 2.2, we must use 2.2 like valor for Bitmap Input Gamma, or 0.454545?.
One time do the gamma corrections correctly, the Color Mapping configuration for work in linear workflow must keep being "Linear Multiply", "Dark & Bright Multiplier" to 1 and "Gamma" to 0.4545?.
What we must understand for "negative colors"?. The same that the option "Invert" in the Effects section of the File node?.
For a linear workflow of 2.2, we must use 2.2 like valor for Bitmap Input Gamma, or 0.454545?.
One time do the gamma corrections correctly, the Color Mapping configuration for work in linear workflow must keep being "Linear Multiply", "Dark & Bright Multiplier" to 1 and "Gamma" to 0.4545?.
What we must understand for "negative colors"?. The same that the option "Invert" in the Effects section of the File node?.
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