Hi there,
First, Just wondering how do people negotiate attaching multiple textures to very complex models. what are the methods that have been working for you, with caveats, if any.
Second, can Vray handle reading texture paths in string attributes on shape nodes?
and last, is there any documentation handy for the .vrscene format? (maybe I'm not that good looking around)
thanks all!
First, Just wondering how do people negotiate attaching multiple textures to very complex models. what are the methods that have been working for you, with caveats, if any.
Second, can Vray handle reading texture paths in string attributes on shape nodes?
and last, is there any documentation handy for the .vrscene format? (maybe I'm not that good looking around)
thanks all!
Comment