Hi,
I tried to adjust the Light Angle with corresponding Shadow Rays to get softer shadow for Maya's default directional light but is getting odd-looking shadow. Please refer to the screen cap below.
![Click image for larger version
Name: directional light_hard shadow.jpg
Views: 1
Size: 3.1 KB
ID: 872341](filedata/fetch?id=872341&d=1713999445)
directional light, light angle: 0, shadow rays: 1.
![Click image for larger version
Name: directional light_soft shadow.jpg
Views: 1
Size: 3.0 KB
ID: 872339](filedata/fetch?id=872339&d=1713999447)
directional light, light angle: 5, shadow rays: 10.
![Click image for larger version
Name: RECTlight_shadow.jpg
Views: 1
Size: 2.5 KB
ID: 872340](filedata/fetch?id=872340&d=1713999446)
Vray Rect light for comparison
I have tried cranking up the setting of Shadow Rays or using different Sampler types, but none of them help getting good-looking softer shadow when the directional light is used. Does it have to do with the FastSSS2 shader setting?
I tried to adjust the Light Angle with corresponding Shadow Rays to get softer shadow for Maya's default directional light but is getting odd-looking shadow. Please refer to the screen cap below.
directional light, light angle: 0, shadow rays: 1.
directional light, light angle: 5, shadow rays: 10.
Vray Rect light for comparison
I have tried cranking up the setting of Shadow Rays or using different Sampler types, but none of them help getting good-looking softer shadow when the directional light is used. Does it have to do with the FastSSS2 shader setting?
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