from the help under Irradiance map, Use camera path:
"If you use this option, you should not use interpolated glossy reflections/refractions in VRayMtl, as they will look odd"
so what determines if I'm using "interpolated" refl/refr??
I noticed in the gnomon dvd's that max has this checkbox, does it exist in Vray for Maya?
"If you use this option, you should not use interpolated glossy reflections/refractions in VRayMtl, as they will look odd"
so what determines if I'm using "interpolated" refl/refr??
I noticed in the gnomon dvd's that max has this checkbox, does it exist in Vray for Maya?
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