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  • Installation of vray

    I'm quite new to vray. I could see that during installation some maya files are modified. Some mel scripts as well as some files are copied into the maya bin directory.

    Because we try to seperate everything from the base maya installation here, I tried to remove all these files and move them into the module.

    The modified mel scripts can be placed into the module scripts directory. This way they are read before any maya scripts.

    The vrayRenderer.xml file can be placed into the module directory and then a variable called MAYA_RENDER_DESC_PATH shold be set.

    Same with the binaray files. It seem they are exactly the same as the ones in the vray/bin directory. So there is no need to copy them, setting the path variable should be okay.

    This way the only modification would be setting some environmen varialbles, e.g. in the Maya.env file and everything will work. This can be extremly helpful if we have to install a new hotfix or update.

  • #2
    Originally posted by haggi View Post
    The modified mel scripts can be placed into the module scripts directory. This way they are read before any maya scripts.
    This is true, yes and I have it marked as something to look into.

    The vrayRenderer.xml file can be placed into the module directory and then a variable called MAYA_RENDER_DESC_PATH shold be set.
    I don't think this will work. As of now, there is no way to specify a user location for the renderer description .xml files.

    Same with the binaray files. It seem they are exactly the same as the ones in the vray/bin directory. So there is no need to copy them, setting the path variable should be okay.
    This is true only on Windows. On Linux/Mac OS X, the files are different. It might be possible to modify the LD_LIBRARY_PATH/DYLD_LIBRARY_PATH variables from Maya.env but I haven't tested it and from what I know it's not recommended.

    Best regards,
    Vlado
    Last edited by vlado; 13-12-2010, 06:39 AM.
    I only act like I know everything, Rogers.

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    • #3
      The MAYA_RENDER_DESC_PATH method works here very well. We use it for 3delight and others and there is no problem at all.

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      • #4
        Hm, yes, you are right. It is listed in the Maya 2011 help index, but I could not find it in the help for previous versions... probably why I thought it's not possible.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #5
          So I modified the manual install page to include this tip: http://www.spot3d.com/vray/help/maya...l_from_dir.htm

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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