Is there any way?
I want to use the same shader for different balls across the frame, and make them have different colors trough a gradient map that I projected from the camera.
Is it possible?
I'll try getting the effect within refraction color
I want to use the same shader for different balls across the frame, and make them have different colors trough a gradient map that I projected from the camera.
Is it possible?
I'll try getting the effect within refraction color