I have recently succeeded in convincing my studio to purchase 2 licenses of vray for maya in order for me to test if I could improve our image products in terms of what can be achieved in a raw, un-retouched render.
Everyone is super happy with the results, I was able to sell them on the image quality and time savings in retouch. Now Id like to sell them on the savings in render time.
Up until now we have been running MR for maya on our render-farm. I have read that vray 2.0 is gpu based and will decrease render times dramatically. The demos I have seen seem to show a real-time rendering app that helps in scene setup lighting etc.
Will this translate into a speed up in renderfarm times or is it just a way to light a scene faster?
Will vray 2.0 be available for maya anytime soon?
Is there a way to set up a scene in vray for maya and render it in vray 2.0 standalone on a renderfarm. Therefore reaping the benefits of gpu rendering without having max.
Any info is hugely appreciated.
Everyone is super happy with the results, I was able to sell them on the image quality and time savings in retouch. Now Id like to sell them on the savings in render time.
Up until now we have been running MR for maya on our render-farm. I have read that vray 2.0 is gpu based and will decrease render times dramatically. The demos I have seen seem to show a real-time rendering app that helps in scene setup lighting etc.
Will this translate into a speed up in renderfarm times or is it just a way to light a scene faster?
Will vray 2.0 be available for maya anytime soon?
Is there a way to set up a scene in vray for maya and render it in vray 2.0 standalone on a renderfarm. Therefore reaping the benefits of gpu rendering without having max.
Any info is hugely appreciated.
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