I have hdri mapped in the reflection slot in renderglobals. I'm trying to move the hdri so that the sun to fits my background lighting. But since I can only rotate it in two axis, It makes it impossible for me to place the sun where it should be. (without moving it in in photoshop in the hdri image itself.)
Is it possible to do this somehow? Or even better, can we get a third axis on the placement node?
Is it possible to do this somehow? Or even better, can we get a third axis on the placement node?
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