I want to create a plugin which creates geometry at rendertime. But I need motionblur information for my plugin.
It distributes objects (e.g. grass or fur) on an (invisible) base surface. To render motionblur I need some motion information about the base surface.
Basically I would save the motion vectors for the invisible base surface and reuse them in the procedural geometry plugin.
But how can I get these motion vectors? Do I have to do it myself or is there any help from vray, maybe something like a preFrameStep procedure?
It distributes objects (e.g. grass or fur) on an (invisible) base surface. To render motionblur I need some motion information about the base surface.
Basically I would save the motion vectors for the invisible base surface and reuse them in the procedural geometry plugin.
But how can I get these motion vectors? Do I have to do it myself or is there any help from vray, maybe something like a preFrameStep procedure?
Comment